Click here to skip to main content.
Home Page
Introduction Human Factors Model Usability Visual Displays Non-Visual Displays Controls Environment Cognition Training Team Performance
Training Module navigation.
Module Introduction
Lesson Goals
Training Technology
Training Transfer
Module Summary
Take the quiz for this module
Training > Overview - 1 of 1


This module addresses basic principles and concepts for the development and use of training systems. The need for training program development on new or existing systems is a frequently encountered Human Factors activity. Indeed, the application of user-centered design processes to human-to-system interface design directly determines the complexity, duration, and cost of training. Interfaces that are easy-to-use are easy-to-train.



Next Page