|
 |
| Environment
Module > Lighting
- 3 of 7 |
|
|
| |
Computer
Vision Syndrome
- Viewing
Distance - Inappropriate
viewing distance with the VDT either too close or too far away
is another cause of Computer Vision Syndrome. Recommendations
for optimum viewing distance vary from source to source. They
range from 16 inches to 20 inches to 30+ inches. In practice,
proper viewing distance depends on the individual and several
other factors:
- User's
Visual Abilities
- VDT viewing distance typically falls between the point of
optimum near vision and far vision. For younger individuals
with good vision and visual accommodation, this is not a problem.
However, for users who have vision problems such as near-sightedness
(myopia), VDT use may require corrective lens specific for
the user's viewing distance.
- VDT
Size - Users tend to sit further away from larger
screens which is appropriate so the entire screen is within
the field of view. This also serves to eliminate neck movements
in viewing the full screen.
- Character
Size - Small characters may require the user to move
closer to the display. This, in turn, may require the neck
movements to view the full width of the screen. Large character
sizes may enable the screen to be moved further away from
the user, but will also restrict the amount of information
that can be displayed.
- Viewing
Angle - The
preferred viewing angle is for the user to be centered on the
screen with line of sight perpendicular to the screen. Sustained
horizontal or vertical off-angle viewing can cause neck, shoulder,
and back musculoskeletal complaints. If a workstation has multiple
VDTs, the most important information should be displayed on the
VDT directly in front of the user. Adjacent VDTs should be easily
viewable by swiveling the chair. This enables the retention of
the perpendicular line of sight relationship with the screen and
helps to avoid repeated neck movements for adjacent VDT viewing.
|
|
| |
|
|
|
 |